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Doesn't have the known PCSX2 glitch of freezing during tutorial message or freezing when trying to load Butane Pain level. JAP has gfx glitches than the US version.
USA: Freezes on launch at various stages of loading freeze depending on emulator. EUR: Doesn't boot up. Sound plays but No video then freezes console instantly. Save and Loading screens are glitchy, the stages go invisible the closer you get to them but the game doesn't encounter slow downs.
Check Emulator Configuration for details. Horrific vertical lines about 2 inches thick that obscures all vision whatsoever whenever racing. Along with other major graphical glitches on top of that, framerate is also incredibly unpredictable. Absolutely fine. Substantial graphics corruption, SPS from time to time and massive reflections corruption. Still playable, but ugly. Please check Emulator config details here. Looks and runs amazingly. It's impossible to press Downright and Upleft, since the game was designed for a dance pad.
Aside from that, the game has minor graphical issues and runs at full speed. Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. JAP works fine. Known in Japan as Puyo Puyo Fever. KOR98 Emulator you're unable to press start on title screen. After loading first screen, comes black and sound distortion. Rogue Emulator throws unhandled pagefault error screen. Require config to fix cars, shadows, and flickering black lines over the screen Check Emulator Configuration for more Information.
Fully playable at full speed with no graphical issues. But Cheats are required to accomplish it. First, use Emulator Configuration. The game was affected by slowdown and screen tearing if many characters were in the same screen, also shadows weren't correctly displayed.
Lastly hold down triangle and cross before the PS2 logo disappears to enable progressive scan. This eliminates the screen shaking. The game is marked as minor issues because there's a minor glitch that happens after a battle during the results screen: the camera rarely points to the characters during that screen. Black screen when going in-game. Game starts, creates save data, then after the first cut scene, goes black.
Crashes when going in-game, menu very laggy. US version working fine with Jak emulator. Korean version doesn't boot up after PS2 logo. USA version runs fine. GTA3 v1 emulator runs very slow. Rogue Emulator freeze before starts. PAL: No issues noticed. Cannot get past through the loading screen and freeze after starting a new game main menu is only accessible with Rogue emulator.
Jak emulator freezes on memory card check screen. Very poor performance. USA version works perfect. KOF98 Emulator fails before the game starts. Works Fine. No issues found. NTSC-J version works well. Door glitches door textures are missing, unable to render past doors , enemies become invisible.
Playable but not comfortably. Cars, both yours and opponents, are mostly invisible with transparent outlines. Game is actually worse on the Jak emulator, no longer passes opening FMV and there's no audio. Game boots and plays absolutely fine now, with the Jak emu, though the opening FMV stutters and doesn't play correctly. Can be skipped and the rest of the game is fine. Game is rock solid, looks and runs great, unfortunately prerendered FMVs have significant audio stutter.
Use custom config to fix freezing after leaving the first area. Tested undub disc. Slight problems due to the upscale or uprender probably. Surely repairable, full speed and playable. Jak Emu only shows a black screen. Pal Version work but have sometimes texture glitch and some lags.
Fix for distorted audio PAL. Require config file to fix hang at boot. Almost perfect, slight polygon texturing corruption in the lower-right angle of screen in external-camera view. Barely noticeable. Compilation of 9 "Sega Ages " titles; Vol 2, 3, 4, 5, 6, 7, 8, 13, and Works perfectly. Some graphical glitches, characters disappears sometimes, but playable. Graphical issues with character shadows. Tested with RogueV1emu. Working fine.
Minor graohical glitches. Fixed second mission game over error. Check Emulator configuration for details. Loads fine with Jak emu, significant issues with voices and FMVs.
FMVs freeze, can be skipped with X, and voices don't play. Also some graphical issues. Noticeable Blurry graphics using "RogueEmu". Most of the blurriness is less noticeable using "Kofemu". Freezes with "Jakemu" during cutscene after meeting the women on the roof of medical centre. The Hardtype Rom Hack also works. The game can randomly crash on a white screen this is a game bug not emulation related.
International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up.
Otherwise, the game also suffers from minor flickering that doesn't affect the experience English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play. Aside from that, game is playable. Tested the USA version, minor motion blur around characters during cut-scenes but is completely playable, no other graphical issues observed. Tested on multiple emulators. Rest of the game seems to run fine. NTSC versions have broken video output, top half of the screen is useable but the bottom half is a glitchy mess.
FMVs are fine in Jak emu. NTSC version has broken video output, top half of the screen is useable but the bottom half is a glitchy mess, as well as occasional hangups.
FMV working flawlessly. All buttons working as normal except analogue stick, as a result you will be standing in front of the truck without doing anything The Animated scenes like interacting with doors or a cutscene have audio stuttering, syncing issues and FPS drops. Pal version sometimes freezes at first loadingscreen. Known in Europe as Sly Raccoon. Menus in have small splicing.
Shadows are fixed using Jak and Daxter emu, so the game is practically playable now. Graphic corruption can be fixed with a custom config. Some slowdown during heavy scenes. Black lines on border area in main menu. Boots with Rogue emu. The game has small graphical errors when using a speed character and it seems the cannon at the end of Ocean Palace seems to be broken, and its mandatory to continue the game.
No visual glitches or issues, the majority of the games run perfectly with no trouble, but "Sonic the Fighters" is broken. Awful performance and broken graphics, like the Sega Ages fighting titles. Plays absolutely perfectly using Jak emu. Not a single issue with any game so far. Comics and Videos work too. Only issue is that the game crashes the PS4 in story mode after the first fmv. Otherwise, its perfect. Image with Widescreen Patch does not boot on either emulator.
Minor graphical issues, but playable. Black screen after PS2 logo. Boot with pnach pcsx2, access to menu but freeze when launch a race. Shadows are rendered incorrectly. Models will occasionally disappear, making navigating the platforms in the Quentin Beck fight much more difficult.
JP version will freeze after ps2 logo. Freezes on loading screen after the first level. Require config file to fix framerate, and graphical issues. Game is running smooth; however, there is a bug with the combat system which makes it impossible to progress the game. Low framerate on base model PS4.
Custom config fixes previous graphics issue. When starting a new game, the game freezes when trying to load the first level.
May be playable after the first level, but untested. Runs amazing, But has major graphical glitches in certain levels.
Its playable from start to finish but in the glitched levels the game gets much harder and confusing than it should be. When starting a new game the game reloads the main menu instead of starting a new game.
I imagine it could be playable with a save. Freezes after PS2 logo. EU version runs but with big dips in framerate randomly slowing down gameplay and audio, cutscenes also suffer from slow audio.
EU version tested on PS4 Slim 9. Minor slowdown at character selection. Set "Animorphic" in game settings to play widescreen. Character randomly falls through the world and turns invisible after "shoving" opponents. Minor performance issues. Requires earlier emulator in order to work, Jak freezes on "checking memory card" screen.
Works fantastic in Roguev2. Performance issues fixed with special config, some v. No issues noticed, sometimes box and blimp disappear but that will not affect the gameplay, hence playable.
This game hangs a bit in the main menu. JAP version doesn't boot past PS2 logo. Doesn't work, just crashes.
Jakv1 emulator shows a black screen, through you can hear the sound. Check emulator confoguration. Only bug is there are black patches on character models. Freezes on loading with Jak emu, gets to the title screen on Roguev2 emu but freezes on starting a new game. Naturally unplayable. The game runs perfectly fine, the issue is that characters like Vegeta and Android 16 for example have missing parts of their models. Apart from some minute graphic artifacts here and there there are light reflections that look like arcs on the walls , the game plays totally fine with no disruptions whatsoever.
Tested on 9. I somehow got into story mode and beat a level. Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues.
No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. To fix control after exiting the menu, and graphic bugs use config file Emulator Configuration. Widescreen hack and Undub works okay. Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the infogrames logo. Enable progressive scan for much clearer image quality.
Enable Progressive Scan in Options menu for much clearer image quality. All games in "Arcade History" work fine using clean dump and Rogue Galaxy emulator. Minor graphics corruption on certain stages, a long-known issue from PCSX2, playing with Uprender and Upscale set to "None" fixes those issues yet the game then requires Progressive Scan option to be able to see the screen.
Freezes before the game even begins. Tried on multiple emulators. PAL version crashes after starting story mode. PAL version works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission. Flickering main menu and archive menu and sometimes an inverted white player model appears on the screen, but playable good enough!
Use the config for the second game to fix flickering menu. Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured. Character models have texture issues.
Golf ball goes invisble at times. Possible draw distance problem? Golf ball goes invisible when hit making it hard to see where it is. Perfect, game can be finished from start to finish with 0 issues. Just remap the accelerate to triggers since same issue as in auto moddelista. Menu works almost perfectly with only pop-ups like tooltips and confirmation info text not showing up. In game presents a black screen with only the UI loaded in.
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