If a team member is struggling, then he or she might not be able to fully enjoy your next team building activity. Your goal as a manager is always going to be maximizing employee engagement because it leads to higher productivity. Team building activities can help you with this by giving employees a break from their routine, thus increasing the likelihood of them being more engaged when they return.
You should always follow up on your team building activity so that everyone knows how it went and what was learned. Not doing this will make it much more difficult for you to implement the lessons learned into your normal day-to-day operations. You should follow up with a short feedback survey so that you can get input from everyone who participated in order to create future team building activities. Each of your team members should have varying goals so that they are not competing with each other.
This will help to ensure that everyone feels the need to participate in team building activities and work together as a more cohesive unit. Sales team building activities are an excellent way to help your sales team grow and become more unified. Want to help contribute to future articles? Have data-backed and tactical advice to share? We have over 60, monthly readers that would love to see it! Contact us and let's discuss your ideas! Grab the PDF to read later or share with others on your team!
When salespeople are happy, they sell more and perform better. Editors Note: Want to help contribute to future articles? Josh writes about lead generation strategies , sales skills , and sales terminology. Download PDF Version. You can easily advertise a novel describing how its edgy humor will have readers rolling on the floor. Try to sell a pen? Dailius R. Wilson wrote a clever post in which he explains different ways to nail generic product sales.
Try it out in this game. Instructions: Work in pairs. One player is the customer and chooses a product after spinning the letter wheel, the other has to sell it to her.
Consider the most generic products, items like the classic pen, a toothpick, a blank signpost or a dish scrubber. A round is won when the sale is convincing. Goal: Receiving a memento from a stranger. Purpose: Learning to approach strangers with confidence. Requirements: Busy public place, pen and paper, camera, courage. No matter if salespeople deal with cold leads or organic ones, interacting with strangers is daily business for them. Still, when you want something from a stranger, it always demands overcoming a certain reserve.
Our brains are wired to quarry for predictably positive results and shy away from the opposite. Kio Stark is an expert in the "field" of stranger interaction. This game is based on her selection of exercises to make first contact a snap.
Instructions: Walk in teams of several people easier or alone hardcore and approach a stranger with small talk. Then ask them for a memento of varying intimacy. Before you walk off, set up a list of goals and respective point values. Higher intimacy means stronger self-conquest means more points. Some examples: Rhyme: 10 points Quote they like: 20 points Selfie: 30 points Kiss on the cheek: 40 points Answer to a disarmingly personal question e.
His ultimate goal was to conquer his fear with something like a self-imposed exposure therapy. The challenge was born out of his hypothesis that the fear of rejection is a massive impediment to us pursuing and reaching our goals in personal and professional life.
By proving to himself that rejection has a much lower cost than one tends to believe and feel, he defeated his own bias and came out a more confident, persuasive person — and a respected book author. Goal: Getting directions from a stranger.
Requirements: Busy public place, pen and paper, audacity, persistence. Play a slow-witted tourist and ask a local for directions. Sales meetings are an opportunity for team building and networking, as well as skill development. Introducing fun games to morning sales meetings will heighten engagement and heighten that sense of team work.
Shake it up and introduce different games at different meetings. Members of the sales team can also take on the task of planning meetings with members from other parts of the organization they may not work closely with daily.
Tell your sales reps to bring sneakers and wear something other than a favorite suit such as track pants and a T-shirt. Get physical with a hula hoop or jump rope contest or old-fashioned games such as a three-legged race. Award points and prizes for performance, spirit and participation.
You can give them constraints by designating genres like horror, action, comedy, thriller, and more. If your organization is meeting to brainstorm ideas for specific projects, go ahead and incorporate the topic into their movie pitch prompts to get the creative juices flowing. A classic game played at summer camps everywhere, "Would You Rather" is an excellent, quick ice breaker for the workplace. Next time you're settling into a meeting or team bonding outing, take turns going around the table and asking each person a "Would You Rather" question.
Before a meeting, simply go around the room, and ask each person to share one accomplishment they had before they turned Undoubtedly you'll get some of lesser importance, like "I bought a skateboard," but you never know what hidden skills you might discover in your colleagues. One of the more classic ice breakers in the list, Two Truths and a Lie can be used anywhere from family parties to company events. To play, you simply ask each person to brainstorm three "facts" about themselves -- two of the facts will be true, and one will be a lie.
I have three brothers. I ziplined in Switzerland once. FYI, I have two brothers, not three, so that's the lie. Unfortunately, I did audition for Zoom. Two Truths and a Lie is a fun and engaging game, and more importantly, it can help your team learn facts about one another, so they can begin forming deeper bonds.
This ice breaker lets individuals ease up and have a little fun without a hassle. If you have more time on your hands, have the pairs split up after showing off their super cool shake and make even more creative ones with new partners. Asking fun questions is an easy and effective ice breaker game. To play, simply go around the room and have each person provide an answer to a fun question. The questions are up to you, but if you're stuck, here are a few ideas:.
These questions serve two purposes -- first, they allow your coworkers to get into a sillier, more creative mindset. Second, they encourage conversation on topics typically reserved for outside the office, which enables members of your team to get to know one another on a deeper level.
Meg Prater , Sr. Marketing Manager of the HubSpot blog, says "When I first started including ice-breaker questions in our weekly team stand-up meetings, the experience was … cringeworthy.
It felt like exactly what it was: organized fun. But we kept at it. I listened to feedback and tried to incorporate it into better ice breakers. Keeping the ice breakers inclusive keeps everyone engaged. This ice breaker can promote team bonding, and it's one of the easier options on the list.
Simply choose a brief personality quiz on your phone or computer if you're stuck, here's a list , and pull it up on a projector or send the link to everyone. Once everyone has completed the personality assessment, have each colleague mention one thing they agree or disagree with from their results. This game allows your team members to gain a new perspective on their peers, and it's also a fun and easy way to get an interesting conversation started.
Have everyone write a unique, strange, or unexpected fact about them on a piece of paper. Then, put the pieces of paper into a hat and mix them around. Pull from the hat and read each fact. Allow the team to try and guess who wrote it. After they guess, ask the employee who wrote the fact to identify themselves and give any further context if necessary.
This could be a great way to get to know surprising new things about your teammates. To play, you simply divide your team into groups of four and give each group 20 sticks of spaghetti, one yard of tape, one yard of string, and a marshmallow.
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