On Lies of the Past chapter 4, there will be a setting of the moon. Defeat all the enemies and start shooting cameras and other props. In the background you will see the replica of the earth. Try shooting it- I won't spoil what happens.
Search the dead soldier in one of the elevators where Cole starts the level to find a small key. Use it to open the small lockers in the first power conduit pit to find a databank item. It will upgrade the alien grenade so that it will track targets. There is a glass bridge that leads from base to base. On one side of the bride you will see two big pipes. Jump your way down to the bottom.
There you will find two meson cannons. But you must hurry out of there or else you will burn to death. When a grey has it's shield on, you can take it out way faster if you have both alien technology guns on you with ammo. As soon as a grey appears, get out the plasma launcher. Fire that directly at the grey, this will also kill any black ops too, When the plasma is done killing all of the black ops, all of it's power will focus on the grey's shield.
As soon as this happens, go to your previous weapon and start firing rapidly at the shield. Repeat this as many times as needed to destroy the shield, which is usually 2 times. If your plasma launcher is empty, the SMP's work the second best. Once you get to the part of the game where there are Black Ops agents you should switch to your mutant form to shoot parasites at them from any distance and they will follow the agents until they are caught as long as you have mutagen.
It is an easier way of going through the game and not being annoyed by them. This could be hard because there are turrets and Black Ops troops firering at you. First, kill al the Black Ops troops. Second, run towards the right turret. Turn right once you are next to the turret and keep walking.
You will see a ladder. Climb up it and walk across the bridge. Third, jump down into the area where you see a computer. It does more damage then the BBG. Watch out for his plasma shooting arm as well. When you finish, Edgar will talk to you, and you get to see him. To defeat the Super Theta, you will use generally the same strategy as defeating the Theta except for a few things. It is recommended that you leave at least one shot in your Meson Cannon for him because of how much damage the weapon will do.
Do not worry too much if you miss, because the Super Theta is still very easy. After you shoot him with the cannon, transform into mutant form and attack him with melee if your health is full or with the parasites if it is not. After a few hits it will leap up onto one of the four cryo-chambers and break it open, releasing the alien amoebas.
These things must be meleed because the parasites will not trace them. Wasting the contagion on them will only drain your energy. They are not too difficult to hit in mutant form, because the 'mutant vision' slows them down. Also, do not stand underneath the chamber that the Super Theta is breaking open, because afterwards it will drop almost directly underneath and will deal either fatal or nearly fatal damage when it hits the ground if you are there.
However, after it does land, move in close and melee it for a few hits. The amoebas will not drop down immediately. After you kill the amoebas, start shooting parasites and using melee against the monster. When it jumps off of the second chamber, fire your contagion at it and melee the amoebas that appear to refill your mutagen. This is done after the second one because of the sheer numbers of Black Ops that you fight before him may have severely drained your health.
You may want to use the parasites to refill it. If this is not the case, feel free to use the contagion after he breaks the first chamber. After you use the contagion, repeat the process of melee and parasites until the monster dies. The fight should take no longer than ten minutes. To defeat the Theta easily, first make sure that you have a fully charged Mutagen bar and at least three quarters of your health remaining.
There are health power-ups lying around where you fight it. Hint: Defeating the Super Beast: When fighting the Super Beast, rather than running straight at him, run around in a circle. When he gets near an explosive barrel, shoot it. It does more damage then the BBG. Watch out for his plasma shooting arm as well. When you finish, Edgar will talk to you, and you get to see him.
Hint: Defeating Thetas: The best way to defeat a Theta is to first mutate. Next, fire parasites; or if you want to take a chance, fire contagion to lay some heavy damage on him.
Note: Use contagion for heavy damage, but parasites also work well, especially because they heal you. Keep doing this and he will eventually go down. This will take some time to accomplish and may be difficult at first. Hint: Arcade cabinet: In the earlier stages of the game, there are a few cabinets of the original Area 51 arcade game, complete with red and blue light-guns. Hint: Masons and the Illuminati: Shortly after meeting Dr. In the level "The Grays" proceed into the 4th room in the level, where you can see the monorail you entered the level from out the window.
Push the computer console there and it will say "Lifter activated". Make your way back outside to the monorail, you can now stand on it. Run all the way to the back of it and you will be warped to a weird room with sharks that have machine guns attached to their heads.
In the life or death stage there is a small key on a dead soldier in the damage elevator where cole starts the level. Grab the key and open all the lockers in the level. One of the small lockers in the first power canduit pit has a databank item that upgrades the alien grenade.
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